Doctor Who: The Dark Husband
Big Finish audio adventures
I'm sure that the vast majority of people watching Doctor Who now have little interest in the previous incarnation of the show and are blissfully unaware that it is carrying on in the form of audio dramas produced by Big Finish featuring original cast from Doctors 5 to 8.
Don't be fooled by the professional look and the official BBC license; this is definitely a fan production. I've listened to a few and, although having their own continuity, are not generally obsessed by it (1) They are for the most part okay, with rare bouts of originality (2), but for the most part don't exactly push the envelope.
Which brings me to one I've been listening to today. It's called The Dark Husband, and features the 7th Doctor (3), Ace (4) and some other guy they seem to have picked up along the way. I should probably wait until I've finished it before commenting, but I'm not sure that's ever going to happen.
The first episode is so arch you could mistake it for the Colosseum. So many lampshades are hung about every Who cliché they are enacting that they must be the best lit studio on the planet. And yet the plot, such as it is, involves two factions of the same race who are in an eons long conflict for no very good reason, and have no distinguishing features other than one side is very hairy and have unsophisticated tastes while the other side is hairless and highly sophisticated. And then the Doctor and co. show up and each side assumes on the basis of no information at all that they are spies for the other and attempts to kill them without even a gesture toward interrogation before we reach the actual plot and we can get out of generic land before I fall asleep.
Honestly, it's so painfully Who by the numbers. After all the self-awareness in the opening scenes' dialogue you'd think the writer might be attempting to subvert the form, but I haven't spotted any sign of it so far. The conflict that the Doctor is here to resolve barely qualifies as two-dimensional. And the Doctor himself is so smug you want to kick his arse. He's deliberately and meanly dropped Ace into yet another adventure after promising her a vacation. And the conflict has been going on for centuries, with millions dead on each side, which leaves you wondering why the Doctor didn't turn up a bit sooner if he really wanted to help.
And then the Doctor appears to know more or less about what's going on depending on the needs of the plot. On the one hand, it transpires that he has deliberately arrived at this time and place (5), and appears to know more than what is going on than just about anybody, including the inhabitants, who are doing the old "We no longer remember the reason for our war or the details of the rituals you have just invoked", and at other times is claiming that he's just working from some information that he picked up off a war memorial after they arrived (6), and has no idea where it's leading.
Halfway into episode two I'm wishing that the writer would make up their mind whether the Doctor knows more about what's happening than anyone else or that he's making it up as he goes along, and stop trying to do both. I don't really care about the aliens as they are so stupid that they've been killing each other for centuries without knowing why, and without any noticeable success, and have no culture other than is required for the plot anyway. Really, the only thing of interest is the business about how a marriage could stop such a conflict, and who the bride is. And that's only interesting because it's been made into such a mystery by having nobody present have any idea about what's going on.
Other than this hideously contrived mystery, it's so generic and yet at the same time so heavy on the meta-commentary that I may never get to the end of it. How it can be so smug about cliches it's perpetuating without doing anything original with them is so annoying that I may be forced to destroy the discs in a very creative way. But if I can keep the irritation down I might just keep going to the end in case they actually do throw an original twist into the story.
And if they don't, at least I get to go "see? I knew it."
Notes
1. except for the sequence involving the 8th Doctor starting with episode 50, but that seems to have been handily resolved now. I have no clue how.
2. like the one story that's on two CDs that can be listened to in any order.
3. sylvester Mc Coy
4. who has been stuck as a teenager for the last twenty years.
5. so much so that he deceived his companions into wanting to go there.
6. somehow, the inhabitants have entirely failed to notice this, despite it being on a mural on the side of the only landmark on the planet.
Wednesday, November 12, 2008
Wednesday, October 08, 2008
It Rhymes with Goth
There's been a little chat lately in some corners of the blogospherahedron about the work of cartoonist Elena Steier, whose pictures contain elements some find racist and/or sexist [1].
But that's not what I want to talk about today. I think her work is simply not very funny [2]. I would have lost interest in her website real quick if it were not for one series of cartoons she does called The Goth Scouts. She's even given them their own website, despite them being neither funny, nor actually containing any gothic elements.
It's a typical, if considerably tamer than most, Wednesday Addams knockoff in the Evil Little Girl genre. Only without any of the usual visual attributes you might expect. There are four characters, but to all intents and purposes they are interchangeable and don't appear to have any individual character traits.
Even the name irritates me. Okay, I can see some mileage in doing a goth take on girl scouts, but if it were me, I wouldn't call it it something as unimaginative as Goth Scouts. I'd call them Crypt Scouts or Ghoul Scouts or something [3], and dress them in loligoth girl scout uniforms with extra bats and skulls, and a variety of horror-trope achievement badges. If you need to call them Goth Scouts in order for the reader to be aware that they are A) goth, and B) scouts, then you're doing something wrong.
Anyway, to get to the point, shortly after reading one of their typically unfunny cartoons I came across an episode of the syndicated Rhymes with Orange which did essentially the same joke, and I was intrigued by the comparison, so for your edification I thought I'd share.
The essence of the joke is a suggestion that the neighbours have been murdered. The Goth Scouts cartoon doesn't really process the notion much further than "Look, bones! Wouldn't it be funny if it was the neighbour?" [4]
This falls pretty flat, and undermines itself with unresolved aspects so you are left wondering why a murderer would have left the bones lying around in the garden, if the dog is a giant or it's just the perspective, and what the tiny girls and their giant dog are doing in the neighbour's garden in the first place. Perhaps I'm over-thinking this and the intention was just to suggest that the girls have morbidly over-active imaginations. Except that in other episodes they regularly interact with monsters and vampires, so that doesn't work.
The art on this strip is usually the best part of it, with some nice cartoon rendering, so this is unusually weak, with lots of irrelevant detail and the characters stiffly waving their arms at each other rather than supporting the joke in any way.
The Rhymes with Orange cartoon handles the joke a lot better, with a nice little play on words and a veiled hint of menace suggesting that the character himself has murdered the neighbour. A much better development of the notion. But what's going on with the art? It's so irrelevant to the joke that you could replace the text with a whole different gag and nobody would know.
It's worse than a generic talking heads image because there's enough going on in the picture to make you think it should be relevant in some way, but it's not.
Notes.
1. I find both.
2. People will excuse an awful lot if the jokes are genuinely funny.
3. Preferably something more imaginitive, but you get my drift.
4. Not especially, no.
But that's not what I want to talk about today. I think her work is simply not very funny [2]. I would have lost interest in her website real quick if it were not for one series of cartoons she does called The Goth Scouts. She's even given them their own website, despite them being neither funny, nor actually containing any gothic elements.
It's a typical, if considerably tamer than most, Wednesday Addams knockoff in the Evil Little Girl genre. Only without any of the usual visual attributes you might expect. There are four characters, but to all intents and purposes they are interchangeable and don't appear to have any individual character traits.
Even the name irritates me. Okay, I can see some mileage in doing a goth take on girl scouts, but if it were me, I wouldn't call it it something as unimaginative as Goth Scouts. I'd call them Crypt Scouts or Ghoul Scouts or something [3], and dress them in loligoth girl scout uniforms with extra bats and skulls, and a variety of horror-trope achievement badges. If you need to call them Goth Scouts in order for the reader to be aware that they are A) goth, and B) scouts, then you're doing something wrong.
Anyway, to get to the point, shortly after reading one of their typically unfunny cartoons I came across an episode of the syndicated Rhymes with Orange which did essentially the same joke, and I was intrigued by the comparison, so for your edification I thought I'd share.
The essence of the joke is a suggestion that the neighbours have been murdered. The Goth Scouts cartoon doesn't really process the notion much further than "Look, bones! Wouldn't it be funny if it was the neighbour?" [4]
This falls pretty flat, and undermines itself with unresolved aspects so you are left wondering why a murderer would have left the bones lying around in the garden, if the dog is a giant or it's just the perspective, and what the tiny girls and their giant dog are doing in the neighbour's garden in the first place. Perhaps I'm over-thinking this and the intention was just to suggest that the girls have morbidly over-active imaginations. Except that in other episodes they regularly interact with monsters and vampires, so that doesn't work.
The art on this strip is usually the best part of it, with some nice cartoon rendering, so this is unusually weak, with lots of irrelevant detail and the characters stiffly waving their arms at each other rather than supporting the joke in any way.
The Rhymes with Orange cartoon handles the joke a lot better, with a nice little play on words and a veiled hint of menace suggesting that the character himself has murdered the neighbour. A much better development of the notion. But what's going on with the art? It's so irrelevant to the joke that you could replace the text with a whole different gag and nobody would know.
It's worse than a generic talking heads image because there's enough going on in the picture to make you think it should be relevant in some way, but it's not.
Notes.
1. I find both.
2. People will excuse an awful lot if the jokes are genuinely funny.
3. Preferably something more imaginitive, but you get my drift.
4. Not especially, no.
Saturday, October 04, 2008
One Hulk, two Hulk, red Hulk, boo Hulk
Hulksies are red, dilly dilly,
Hulksies are green,
Ed Mac draws lumpy people and
Jeph Loeb's still a hack.
Hulksies are green,
Ed Mac draws lumpy people and
Jeph Loeb's still a hack.
Gentle reader, as you may know, I am not overfond of the writings of Jeph Loeb. It would not, perhaps, be going too far to say that, were it up to me, he would be first up against the wall when the revolution comes [1].
I was thus delighted when he signed up with Marvel, as it meant that he would no longer be interfering with characters I liked. His origin for Supergirl has been more (if you read this month's Action) or less (if you read this month's Brave and the Bold) retconned out of existence, along with her skeevy parental issues and nude adolescent spaceship-piloting, and most of his other additions and revisions are well on their way to being dismantled, ignored, reinterpreted. or set to fall down the next passing Crisis.
Thus it is that I now only read Loebwork for the thrill of the truly awful. The relaxing experience of knowing that I will not be disappointed by plot holes or lapses in structure, continuity, or basic physics. Indeed, I look forward to them with the gusto of one playing a drinking game wherein you take a shot every time Grant Morrison features a minor character unseen since 1966.
So I've been reading Hulk. AKA Red Hulk.
Is it in any continuity with other Marvel comics? I have a vague notion of dedicated fanboys working feverishly through the night to wedge all the cameos and guest stars into continuity, but I sincerely don't care [2].
Red Hulk is big and mean. Red Hulk is so strong he can beat up Classic™ Green Hulk and punch Thor into space. But sometimes he uses a gun.
Classic™ Hulk is very Silver Age retro and refers to himself in the third person. Classic™ Hulk is not a bag of hammers.
Each issue is composed of 95% Red Hulk beating up on this issue's guest star, 5% dropping hints and having people make inaccurate suspicions as to who Red Hulk might be.
I don't care who Red Hulk is.
There are also little one page gag strips by Audrey Loeb [3] at the end that feature Red Hulk, Green Hulk, and Blue Hulk. They are a delight.
In the latest issue, after five issues of Red Hulk beating the crap out of everyone, finally, Classic™ Hulk and Thor get together and beat Red Hulk. And then they go away, leaving Red Hulk to recover and go beat someone else next issue.
It has all the depth of a video game[4].
Notes
1. You can make guesses about who would fill the number two and three slots if you like. It's not difficult.
2. And how many SHIELD helicarriers are there, anyway? I don't think I've read a Marvel comic in the last year where they haven't crashed one.
3. She is either a relative, or it's very unfortunate coincidence.
4. Space Invaders, not Age of Empires.
Friday, October 03, 2008
Ten things the ultimate geek comic collection should have to be truely awesome
There's one of those memes going around where people list all kinds of things they consider essential to any comic collection of any worth. I read a couple of them, found that I only had about a quarter of the things listed, and realised I didn't care.
So here's my short version of things to claim you have in your collection if you want to look cool (but you don't actually have to own them).
1. A current obscure title that nobody else has heard of, which goes to show how cool you are for being aware of it.
2. A title that everyone has heard of but doesn't think is that special, but for which you have a cunning argument for why it is cool.
3. A title that everyone already knows is cool, just to show that you have some common ground with the rest of comic fandom.
4. A golden age title that nobody else has heard of (you can make one up if you like as there are lots of short lived golden age comics that sank without trace).
5. An indie comic that nobody else has heard of because only 5 copies were ever printed.
6. Some outrageous kitchy light-hearted silver age element that could only be reused today with heavy-handed symbolism or knowing self-reference.
7. A comic, or particular run of a comic that has been out of print for at least twenty years, which you can lobby for collected reprints of.
8. A title you think must be very cool because you completely fail to make any sense of it. If it's a manga, you can't even work out whether to read it left to right or right to left because it makes as little sense either way.
9. A hideously expensive deluxe collection of some title . I mean if people are going to pay hundreds of dollars for it then it must be good, right?
10. A comic so obscure that it was never actually published. Or even written.
Edit: Damnit, I just thought of another one. Okay, consider this a substitute for any of the other ones, or an additional feature of one of them.
Ω. A comic with which you have some kind of personal connection, even if it's only that you once stepped on the inker's toe at a con. Anything works providing you can spin it into an anecdote to bore friends, acquaintances, and complete strangers for the rest of time.
So here's my short version of things to claim you have in your collection if you want to look cool (but you don't actually have to own them).
1. A current obscure title that nobody else has heard of, which goes to show how cool you are for being aware of it.
2. A title that everyone has heard of but doesn't think is that special, but for which you have a cunning argument for why it is cool.
3. A title that everyone already knows is cool, just to show that you have some common ground with the rest of comic fandom.
4. A golden age title that nobody else has heard of (you can make one up if you like as there are lots of short lived golden age comics that sank without trace).
5. An indie comic that nobody else has heard of because only 5 copies were ever printed.
6. Some outrageous kitchy light-hearted silver age element that could only be reused today with heavy-handed symbolism or knowing self-reference.
7. A comic, or particular run of a comic that has been out of print for at least twenty years, which you can lobby for collected reprints of.
8. A title you think must be very cool because you completely fail to make any sense of it. If it's a manga, you can't even work out whether to read it left to right or right to left because it makes as little sense either way.
9. A hideously expensive deluxe collection of some title . I mean if people are going to pay hundreds of dollars for it then it must be good, right?
10. A comic so obscure that it was never actually published. Or even written.
Edit: Damnit, I just thought of another one. Okay, consider this a substitute for any of the other ones, or an additional feature of one of them.
Ω. A comic with which you have some kind of personal connection, even if it's only that you once stepped on the inker's toe at a con. Anything works providing you can spin it into an anecdote to bore friends, acquaintances, and complete strangers for the rest of time.
Saturday, May 24, 2008
Triple Treat
I always liked Triplicate Girl, even though she was useless. In a club where everyone has to have a super power, her power is to turn into three girls with no powers. And yet somehow nobody ever brings this up.
Of course her powers are actually tremendously useful. It's just she never gets a mission that would take proper advantage of them. Imagine how great she'd be in a covert operation: she can be in two or three places at once! She could be having a conversation with the evil overlord, while at the same time rifling through his panty drawer. And eating pizza.
There are great stretches of Legion stories I haven't read yet, so it may be that someone did get around to writing her well, but there's not much sign of it in the two Showcase volumes so far available.
And it gets worse. In volume two, one of her selves is killed! One third of her being is destroyed! And so we get a touching little scene in which she says "Oh, guess I'll need a new name, then." You can almost feel the entire lack of emotion. By complete coincidence, the day I read the story, I also saw the episode of the Legion cartoon where T-Girl #3 gets offed, and they at least gave her a couple of minutes to be upset about it before changing her name to Duo Damsel.
And then to cap it all, in a recent storyline (mostly Countdown) she loses her second self, and renames herself Una. She now has the super power of being able to be one girl. I'm not sure if this technically counts as a super power anymore.
Of course her powers are actually tremendously useful. It's just she never gets a mission that would take proper advantage of them. Imagine how great she'd be in a covert operation: she can be in two or three places at once! She could be having a conversation with the evil overlord, while at the same time rifling through his panty drawer. And eating pizza.
There are great stretches of Legion stories I haven't read yet, so it may be that someone did get around to writing her well, but there's not much sign of it in the two Showcase volumes so far available.
And it gets worse. In volume two, one of her selves is killed! One third of her being is destroyed! And so we get a touching little scene in which she says "Oh, guess I'll need a new name, then." You can almost feel the entire lack of emotion. By complete coincidence, the day I read the story, I also saw the episode of the Legion cartoon where T-Girl #3 gets offed, and they at least gave her a couple of minutes to be upset about it before changing her name to Duo Damsel.
And then to cap it all, in a recent storyline (mostly Countdown) she loses her second self, and renames herself Una. She now has the super power of being able to be one girl. I'm not sure if this technically counts as a super power anymore.
Thursday, May 15, 2008
Cause, but no effect
One of the things I find endearing about characters in silver age Superman comics is their incredible naivety and lack of awareness of the world around them, not to mention their entirely disproportionate response to situations.
Jimmy Olsen tries to drum up publicity for the Daily Planet by pretending to be an alien from Mars, because he's seen the success the newspaper made out of old hoaxes. He's perhaps momentarily forgotten that these days Superman drops by to give them daily exclusives better than any dumb hoax.
And then in order to help a girl become more popular at college, does Lois give her a makeover? No, she gets Superman to pretend the girl is his secret girlfriend, thus making her the target of any criminal in the world who might want to get back at him. In just the way he uses as an excuse not to get serious with Lois.
And that's not even counting the occasion where Superman fights a villain with ice powers by moving the Sun closer to the Earth to make it too hot for him. Overreact much?
Jimmy Olsen tries to drum up publicity for the Daily Planet by pretending to be an alien from Mars, because he's seen the success the newspaper made out of old hoaxes. He's perhaps momentarily forgotten that these days Superman drops by to give them daily exclusives better than any dumb hoax.
And then in order to help a girl become more popular at college, does Lois give her a makeover? No, she gets Superman to pretend the girl is his secret girlfriend, thus making her the target of any criminal in the world who might want to get back at him. In just the way he uses as an excuse not to get serious with Lois.
And that's not even counting the occasion where Superman fights a villain with ice powers by moving the Sun closer to the Earth to make it too hot for him. Overreact much?
Monday, May 12, 2008
Everyblonde
I was as surprised as everyone that the Iron Man movie didn't suck. So I'm taken in by the hype and pick up Invincible Iron Man #1 and what do I find? I had to go check the credits to make sure the artist wasn't Greg Land, because the comic seems to feature his popular Everyblonde.
Doesn't matter what comic Greg is drawing, what company it is, if there's a blonde in it, it's her. Black Canry, Sue Richards, Ms. Marvel, Pornface Girl; they are all played by the same girl as far as Greg's concerned.
So I'm left wondering, is this a subtle homage to the king of swipes, or does Salvador Larocca just read the same porn as Greg?
Sunday, February 17, 2008
Brief Comic Review: Salvation Run
I know I said Countdown: Arena was like Secret Wars, but Salvation Run is like Secret Wars too. Only with less plot.
Arena was lots of heroes fighting each other for some all-powerful overlord whose name I've already forgotten. It didn't make any sense, because his whole point was to build an army to fight someone else in a different comic, and keeping all of them would have been far more effective than having them fight to the death and take whoever was left, but that would have made for a much shorter story, and we wouldn't have had the excuse to see different versions of the same character kill each other.
Salvation Run is a bit like that except that nobody is making anyone kill anyone else; they are doing it because they don't like each other.
It's more than halfway through now, and the entire plot up to this point has been: villains get dumped on a strange planet. Villains fight each other.
It has some nice art, though.
Arena was lots of heroes fighting each other for some all-powerful overlord whose name I've already forgotten. It didn't make any sense, because his whole point was to build an army to fight someone else in a different comic, and keeping all of them would have been far more effective than having them fight to the death and take whoever was left, but that would have made for a much shorter story, and we wouldn't have had the excuse to see different versions of the same character kill each other.
Salvation Run is a bit like that except that nobody is making anyone kill anyone else; they are doing it because they don't like each other.
It's more than halfway through now, and the entire plot up to this point has been: villains get dumped on a strange planet. Villains fight each other.
It has some nice art, though.
Tuesday, February 12, 2008
Yellow Peril
One of the things you have to understand about yellow is that it is a colour. Colour is not a quality possessed by things you cannot see. In fact one might say that an invisible object could be defined by it's complete lack of colour.
Not so for Green Lantern, where I've encountered at least three occasions in GL Showcase volume #2 where our dumb hero is laid low by things that are both invisible and yet at the same time also yellow.
It's a neat trick if you can pull it off.
Not so for Green Lantern, where I've encountered at least three occasions in GL Showcase volume #2 where our dumb hero is laid low by things that are both invisible and yet at the same time also yellow.
It's a neat trick if you can pull it off.
Monday, February 11, 2008
A Dictionary for Dan
Interviewed about one of the upcoming projects from DC, Dan Didio was asked if it would be new-reader friendly compared to something like Final Crisis.
His response? "It’s certainly new reader friendly, whatever that means,"
Dan, if you don't know what it means, I don't think you can claim it applies.
Of course the fact that you don't understand the term probably explains a lot about the state of the company you are in charge of.
His response? "It’s certainly new reader friendly, whatever that means,"
Dan, if you don't know what it means, I don't think you can claim it applies.
Of course the fact that you don't understand the term probably explains a lot about the state of the company you are in charge of.
Saturday, February 09, 2008
The Legion of Bland
I've been reading the second volume of Green Lantern Showcase, and I'm enjoying it a lot more than the first. John Broome seems to have picked up some of the nuttiness of his colleagues, and the stories are a lot more entertaining for it.
They are also full of howlingly dumb moments, which are often funny for all the wrong reasons, but at least they're not boring. The stories written by Gardner Fox are still dull, though. And when he adds a level of the fantastic, he then goes and spoils it by spending way too much time on leaden explanation that doesn't actually work anyway.
At some point I'd like to get on to the peculiar qualities of the colour yellow, as defined in this volume, but I'm about half way through now and I just reached Green Lantern #32, which introduces a group of heroes so generic that it stopped me in my tracks.
While Jack Kirby might imbue a character with a distinctive look and hint at a fascinating backstory, even when they are only intended to appear for two pages, like Gnorda, normal size queen of the giants, Broome gives us a super group composed of Energiman, Golden Blade, Strong Girl, and Magicko.
Nothing tells you how how important a character is than giving them a name like Strong Girl.
The budget for this issue must have been very low, as they don't even get to do a team up, spending the entire story imprisoned for GL to save them. So we never do get to find out what powers Strong Girl and Magicko might have. The assault on the villain's fortress also occurs off-panel to the extent that we have GL shooting off rays in one panel, and in the next it's so destroyed that there isn't even any rubble. A rare example of Gil Kane phoning it in.
On the plus side (depending on what you consider a plus) this story does include GL fighting a giant sentient oxygen atom with electrons that look and behave a lot like basketballs.
And how much of a dick is Hal Jordan at the end of the story, telling the released heroes he'll have the Guardians assign a Green Lantern to this sector, since they obviously can't handle it on their own?
Have these guys ever turned up again?
They are also full of howlingly dumb moments, which are often funny for all the wrong reasons, but at least they're not boring. The stories written by Gardner Fox are still dull, though. And when he adds a level of the fantastic, he then goes and spoils it by spending way too much time on leaden explanation that doesn't actually work anyway.
At some point I'd like to get on to the peculiar qualities of the colour yellow, as defined in this volume, but I'm about half way through now and I just reached Green Lantern #32, which introduces a group of heroes so generic that it stopped me in my tracks.
While Jack Kirby might imbue a character with a distinctive look and hint at a fascinating backstory, even when they are only intended to appear for two pages, like Gnorda, normal size queen of the giants, Broome gives us a super group composed of Energiman, Golden Blade, Strong Girl, and Magicko.
Nothing tells you how how important a character is than giving them a name like Strong Girl.
The budget for this issue must have been very low, as they don't even get to do a team up, spending the entire story imprisoned for GL to save them. So we never do get to find out what powers Strong Girl and Magicko might have. The assault on the villain's fortress also occurs off-panel to the extent that we have GL shooting off rays in one panel, and in the next it's so destroyed that there isn't even any rubble. A rare example of Gil Kane phoning it in.
On the plus side (depending on what you consider a plus) this story does include GL fighting a giant sentient oxygen atom with electrons that look and behave a lot like basketballs.
And how much of a dick is Hal Jordan at the end of the story, telling the released heroes he'll have the Guardians assign a Green Lantern to this sector, since they obviously can't handle it on their own?
Have these guys ever turned up again?
Tuesday, February 05, 2008
A metric f*ckload of deck chairs
In Detective Comics #673 Batman imagines a case for Stephanie's costume in the Batcave. It may not even be real, but it does suggest that deep down Bats thinks she deserves one, and in a wider context acknowledges the same fact, despite Dan Didio's rather poor editorial joke about her not getting one: this presumably being a hint about the current rash of appearances by Spoiler in several Bat-titles.
This was an entirely arbitary goal set by girl-wonder when it was first formed. Only an idiot would assume that this means the battle is over. But it gives the guys at g-w a reason to celebrate.
This was an entirely arbitary goal set by girl-wonder when it was first formed. Only an idiot would assume that this means the battle is over. But it gives the guys at g-w a reason to celebrate.
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