Sunday, January 04, 2009

Bugged about Big Finish

I did a review a little while ago of one of the Big Finish Doctor Who audio productions. I've listened to a few of these, and even a couple more since the one I reviewed.

The trick is to avoid listening to the extras they put on at the end after the drama, in which various people involved with the production congratulate each other about how brilliant it was. I'm sure they've worked hard on it, and they are on a bit of a buzz after working through some fairly intensive recording sessions, but telling me it's fantastic when I've just listened to it and I know it is not fantastic just makes me more aware of its shortcomings.

So two pieces of advice to Big Finish productions:

1) Cut out all the extra bits that are just self-congratulatory lovey-stuff. Either give us something that is going to enhance our appreciation of the production or don't bother.

2) Get a script editor who understands that highly convoluted plotting does not equal clever storytelling.

So is Final Crisis over yet or what?

Event overkill in the DC universe

Now I don't for one second think there's some big conspiracy at DC to undermine Final Crisis and make a fool of Grant Morrison; it's just a side effect of company greed out of control.

Final Crisis was presented to us as the big climax to the trilogy, following the awesome Crisis on Infinite Earths and the disposable Ultimate Crisis. The rot set in a year before it even started. Morrison had requested that the New Gods not be used in other comics in the lead up to FC, so that he could build up his reinterpretation of them. So Dan Didio rushed out and commissioned the dreadful Death of the New Gods mini-series, which was not only a bad, bad comic, but directly contravened events in Final Crisis, and gave Morrison a handicap before he'd even started.

So Final Crisis rolls around, and just as what's supposed to be the big event kicks off, DC elects to run several other big stories, each with their own spin-offs. There's Maelstrom, which ties into a bunch of Superman-related titles, there's Kingdom's Come A Bit Early in JSA and friends, there's the build up to next year's big event in all the Green Lantern books, and there's even Morrison's own Batman's dead no he isn't over in the Bat-family.

At first I assumed that at least some of these fitted together in some convoluted way with Final Crisis, but that doesn't seem to be the case, and consequently I can't keep track of what is a spin-off from which event. Especially the ones that are convoluted side-stories to Final Crisis.

The result is that I end up reading less comics, rather than more. And I have no idea whether Final Crisis is even finished yet.

Wednesday, November 12, 2008

Who even gives a

Doctor Who: The Dark Husband
Big Finish audio adventures

I'm sure that the vast majority of people watching Doctor Who now have little interest in the previous incarnation of the show and are blissfully unaware that it is carrying on in the form of audio dramas produced by Big Finish featuring original cast from Doctors 5 to 8.

Don't be fooled by the professional look and the official BBC license; this is definitely a fan production. I've listened to a few and, although having their own continuity, are not generally obsessed by it (1) They are for the most part okay, with rare bouts of originality (2), but for the most part don't exactly push the envelope.

Which brings me to one I've been listening to today. It's called The Dark Husband, and features the 7th Doctor (3), Ace (4) and some other guy they seem to have picked up along the way. I should probably wait until I've finished it before commenting, but I'm not sure that's ever going to happen.

The first episode is so arch you could mistake it for the Colosseum. So many lampshades are hung about every Who cliché they are enacting that they must be the best lit studio on the planet. And yet the plot, such as it is, involves two factions of the same race who are in an eons long conflict for no very good reason, and have no distinguishing features other than one side is very hairy and have unsophisticated tastes while the other side is hairless and highly sophisticated. And then the Doctor and co. show up and each side assumes on the basis of no information at all that they are spies for the other and attempts to kill them without even a gesture toward interrogation before we reach the actual plot and we can get out of generic land before I fall asleep.

Honestly, it's so painfully Who by the numbers. After all the self-awareness in the opening scenes' dialogue you'd think the writer might be attempting to subvert the form, but I haven't spotted any sign of it so far. The conflict that the Doctor is here to resolve barely qualifies as two-dimensional. And the Doctor himself is so smug you want to kick his arse. He's deliberately and meanly dropped Ace into yet another adventure after promising her a vacation. And the conflict has been going on for centuries, with millions dead on each side, which leaves you wondering why the Doctor didn't turn up a bit sooner if he really wanted to help.

And then the Doctor appears to know more or less about what's going on depending on the needs of the plot. On the one hand, it transpires that he has deliberately arrived at this time and place (5), and appears to know more than what is going on than just about anybody, including the inhabitants, who are doing the old "We no longer remember the reason for our war or the details of the rituals you have just invoked", and at other times is claiming that he's just working from some information that he picked up off a war memorial after they arrived (6), and has no idea where it's leading.

Halfway into episode two I'm wishing that the writer would make up their mind whether the Doctor knows more about what's happening than anyone else or that he's making it up as he goes along, and stop trying to do both. I don't really care about the aliens as they are so stupid that they've been killing each other for centuries without knowing why, and without any noticeable success, and have no culture other than is required for the plot anyway. Really, the only thing of interest is the business about how a marriage could stop such a conflict, and who the bride is. And that's only interesting because it's been made into such a mystery by having nobody present have any idea about what's going on.

Other than this hideously contrived mystery, it's so generic and yet at the same time so heavy on the meta-commentary that I may never get to the end of it. How it can be so smug about cliches it's perpetuating without doing anything original with them is so annoying that I may be forced to destroy the discs in a very creative way. But if I can keep the irritation down I might just keep going to the end in case they actually do throw an original twist into the story.

And if they don't, at least I get to go "see? I knew it."

Notes
1. except for the sequence involving the 8th Doctor starting with episode 50, but that seems to have been handily resolved now. I have no clue how.
2. like the one story that's on two CDs that can be listened to in any order.
3. sylvester Mc Coy
4. who has been stuck as a teenager for the last twenty years.
5. so much so that he deceived his companions into wanting to go there.
6. somehow, the inhabitants have entirely failed to notice this, despite it being on a mural on the side of the only landmark on the planet.

Wednesday, October 08, 2008

It Rhymes with Goth

There's been a little chat lately in some corners of the blogospherahedron about the work of cartoonist Elena Steier, whose pictures contain elements some find racist and/or sexist [1].

But that's not what I want to talk about today. I think her work is simply not very funny [2]. I would have lost interest in her website real quick if it were not for one series of cartoons she does called The Goth Scouts. She's even given them their own website, despite them being neither funny, nor actually containing any gothic elements.

It's a typical, if considerably tamer than most, Wednesday Addams knockoff in the Evil Little Girl genre. Only without any of the usual visual attributes you might expect. There are four characters, but to all intents and purposes they are interchangeable and don't appear to have any individual character traits.

Even the name irritates me. Okay, I can see some mileage in doing a goth take on girl scouts, but if it were me, I wouldn't call it it something as unimaginative as Goth Scouts. I'd call them Crypt Scouts or Ghoul Scouts or something [3], and dress them in loligoth girl scout uniforms with extra bats and skulls, and a variety of horror-trope achievement badges. If you need to call them Goth Scouts in order for the reader to be aware that they are A) goth, and B) scouts, then you're doing something wrong.

Anyway, to get to the point, shortly after reading one of their typically unfunny cartoons I came across an episode of the syndicated Rhymes with Orange which did essentially the same joke, and I was intrigued by the comparison, so for your edification I thought I'd share.



The essence of the joke is a suggestion that the neighbours have been murdered. The Goth Scouts cartoon doesn't really process the notion much further than "Look, bones! Wouldn't it be funny if it was the neighbour?" [4]

This falls pretty flat, and undermines itself with unresolved aspects so you are left wondering why a murderer would have left the bones lying around in the garden, if the dog is a giant or it's just the perspective, and what the tiny girls and their giant dog are doing in the neighbour's garden in the first place. Perhaps I'm over-thinking this and the intention was just to suggest that the girls have morbidly over-active imaginations. Except that in other episodes they regularly interact with monsters and vampires, so that doesn't work.

The art on this strip is usually the best part of it, with some nice cartoon rendering, so this is unusually weak, with lots of irrelevant detail and the characters stiffly waving their arms at each other rather than supporting the joke in any way.



The Rhymes with Orange cartoon handles the joke a lot better, with a nice little play on words and a veiled hint of menace suggesting that the character himself has murdered the neighbour. A much better development of the notion. But what's going on with the art? It's so irrelevant to the joke that you could replace the text with a whole different gag and nobody would know.

It's worse than a generic talking heads image because there's enough going on in the picture to make you think it should be relevant in some way, but it's not.

Notes.
1. I find both.
2. People will excuse an awful lot if the jokes are genuinely funny.
3. Preferably something more imaginitive, but you get my drift.
4. Not especially, no.

Saturday, October 04, 2008

One Hulk, two Hulk, red Hulk, boo Hulk

Hulksies are red, dilly dilly,
Hulksies are green,
Ed Mac draws lumpy people and
Jeph Loeb's still a hack.

Gentle reader, as you may know, I am not overfond of the writings of Jeph Loeb. It would not, perhaps, be going too far to say that, were it up to me, he would be first up against the wall when the revolution comes [1].

I was thus delighted when he signed up with Marvel, as it meant that he would no longer be interfering with characters I liked. His origin for Supergirl has been more (if you read this month's Action) or less (if you read this month's Brave and the Bold) retconned out of existence, along with her skeevy parental issues and nude adolescent spaceship-piloting, and most of his other additions and revisions are well on their way to being dismantled, ignored, reinterpreted. or set to fall down the next passing Crisis.

Thus it is that I now only read Loebwork for the thrill of the truly awful. The relaxing experience of knowing that I will not be disappointed by plot holes or lapses in structure, continuity, or basic physics. Indeed, I look forward to them with the gusto of one playing a drinking game wherein you take a shot every time Grant Morrison features a minor character unseen since 1966.

So I've been reading Hulk. AKA Red Hulk.

Is it in any continuity with other Marvel comics? I have a vague notion of dedicated fanboys working feverishly through the night to wedge all the cameos and guest stars into continuity, but I sincerely don't care [2].

Red Hulk is big and mean. Red Hulk is so strong he can beat up Classic™ Green Hulk and punch Thor into space. But sometimes he uses a gun.

Classic™ Hulk is very Silver Age retro and refers to himself in the third person. Classic™ Hulk is not a bag of hammers.

Each issue is composed of 95% Red Hulk beating up on this issue's guest star, 5% dropping hints and having people make inaccurate suspicions as to who Red Hulk might be.

I don't care who Red Hulk is.

There are also little one page gag strips by Audrey Loeb [3] at the end that feature Red Hulk, Green Hulk, and Blue Hulk. They are a delight.

In the latest issue, after five issues of Red Hulk beating the crap out of everyone, finally, Classic™ Hulk and Thor get together and beat Red Hulk. And then they go away, leaving Red Hulk to recover and go beat someone else next issue.

It has all the depth of a video game[4].



Notes

1. You can make guesses about who would fill the number two and three slots if you like. It's not difficult.
2. And how many SHIELD helicarriers are there, anyway? I don't think I've read a Marvel comic in the last year where they haven't crashed one.
3. She is either a relative, or it's very unfortunate coincidence.
4. Space Invaders, not Age of Empires.

Friday, October 03, 2008

Ten things the ultimate geek comic collection should have to be truely awesome

There's one of those memes going around where people list all kinds of things they consider essential to any comic collection of any worth. I read a couple of them, found that I only had about a quarter of the things listed, and realised I didn't care.

So here's my short version of things to claim you have in your collection if you want to look cool (but you don't actually have to own them).

1. A current obscure title that nobody else has heard of, which goes to show how cool you are for being aware of it.

2. A title that everyone has heard of but doesn't think is that special, but for which you have a cunning argument for why it is cool.

3. A title that everyone already knows is cool, just to show that you have some common ground with the rest of comic fandom.

4. A golden age title that nobody else has heard of (you can make one up if you like as there are lots of short lived golden age comics that sank without trace).

5. An indie comic that nobody else has heard of because only 5 copies were ever printed.

6. Some outrageous kitchy light-hearted silver age element that could only be reused today with heavy-handed symbolism or knowing self-reference.

7. A comic, or particular run of a comic that has been out of print for at least twenty years, which you can lobby for collected reprints of.

8. A title you think must be very cool because you completely fail to make any sense of it. If it's a manga, you can't even work out whether to read it left to right or right to left because it makes as little sense either way.

9. A hideously expensive deluxe collection of some title . I mean if people are going to pay hundreds of dollars for it then it must be good, right?

10. A comic so obscure that it was never actually published. Or even written.


Edit: Damnit, I just thought of another one. Okay, consider this a substitute for any of the other ones, or an additional feature of one of them.

Ω. A comic with which you have some kind of personal connection, even if it's only that you once stepped on the inker's toe at a con. Anything works providing you can spin it into an anecdote to bore friends, acquaintances, and complete strangers for the rest of time.

Saturday, May 24, 2008

Triple Treat

I always liked Triplicate Girl, even though she was useless. In a club where everyone has to have a super power, her power is to turn into three girls with no powers. And yet somehow nobody ever brings this up.

Of course her powers are actually tremendously useful. It's just she never gets a mission that would take proper advantage of them. Imagine how great she'd be in a covert operation: she can be in two or three places at once! She could be having a conversation with the evil overlord, while at the same time rifling through his panty drawer. And eating pizza.

There are great stretches of Legion stories I haven't read yet, so it may be that someone did get around to writing her well, but there's not much sign of it in the two Showcase volumes so far available.

And it gets worse. In volume two, one of her selves is killed! One third of her being is destroyed! And so we get a touching little scene in which she says "Oh, guess I'll need a new name, then." You can almost feel the entire lack of emotion. By complete coincidence, the day I read the story, I also saw the episode of the Legion cartoon where T-Girl #3 gets offed, and they at least gave her a couple of minutes to be upset about it before changing her name to Duo Damsel.

And then to cap it all, in a recent storyline (mostly Countdown) she loses her second self, and renames herself Una. She now has the super power of being able to be one girl. I'm not sure if this technically counts as a super power anymore.

Thursday, May 15, 2008

Cause, but no effect

One of the things I find endearing about characters in silver age Superman comics is their incredible naivety and lack of awareness of the world around them, not to mention their entirely disproportionate response to situations.

Jimmy Olsen tries to drum up publicity for the Daily Planet by pretending to be an alien from Mars, because he's seen the success the newspaper made out of old hoaxes. He's perhaps momentarily forgotten that these days Superman drops by to give them daily exclusives better than any dumb hoax.

And then in order to help a girl become more popular at college, does Lois give her a makeover? No, she gets Superman to pretend the girl is his secret girlfriend, thus making her the target of any criminal in the world who might want to get back at him. In just the way he uses as an excuse not to get serious with Lois.

And that's not even counting the occasion where Superman fights a villain with ice powers by moving the Sun closer to the Earth to make it too hot for him. Overreact much?

Monday, May 12, 2008

Everyblonde


I was as surprised as everyone that the Iron Man movie didn't suck. So I'm taken in by the hype and pick up Invincible Iron Man #1 and what do I find? I had to go check the credits to make sure the artist wasn't Greg Land, because the comic seems to feature his popular Everyblonde.

Doesn't matter what comic Greg is drawing, what company it is, if there's a blonde in it, it's her. Black Canry, Sue Richards, Ms. Marvel, Pornface Girl; they are all played by the same girl as far as Greg's concerned.

So I'm left wondering, is this a subtle homage to the king of swipes, or does Salvador Larocca just read the same porn as Greg?

Sunday, February 17, 2008

Brief Comic Review: Salvation Run

I know I said Countdown: Arena was like Secret Wars, but Salvation Run is like Secret Wars too. Only with less plot.

Arena was lots of heroes fighting each other for some all-powerful overlord whose name I've already forgotten. It didn't make any sense, because his whole point was to build an army to fight someone else in a different comic, and keeping all of them would have been far more effective than having them fight to the death and take whoever was left, but that would have made for a much shorter story, and we wouldn't have had the excuse to see different versions of the same character kill each other.

Salvation Run is a bit like that except that nobody is making anyone kill anyone else; they are doing it because they don't like each other.

It's more than halfway through now, and the entire plot up to this point has been: villains get dumped on a strange planet. Villains fight each other.

It has some nice art, though.

Tuesday, February 12, 2008

Yellow Peril

One of the things you have to understand about yellow is that it is a colour. Colour is not a quality possessed by things you cannot see. In fact one might say that an invisible object could be defined by it's complete lack of colour.

Not so for Green Lantern, where I've encountered at least three occasions in GL Showcase volume #2 where our dumb hero is laid low by things that are both invisible and yet at the same time also yellow.

It's a neat trick if you can pull it off.

Monday, February 11, 2008

A Dictionary for Dan

Interviewed about one of the upcoming projects from DC, Dan Didio was asked if it would be new-reader friendly compared to something like Final Crisis.

His response? "It’s certainly new reader friendly, whatever that means,"

Dan, if you don't know what it means, I don't think you can claim it applies.

Of course the fact that you don't understand the term probably explains a lot about the state of the company you are in charge of.

Saturday, February 09, 2008

The Legion of Bland

I've been reading the second volume of Green Lantern Showcase, and I'm enjoying it a lot more than the first. John Broome seems to have picked up some of the nuttiness of his colleagues, and the stories are a lot more entertaining for it.

They are also full of howlingly dumb moments, which are often funny for all the wrong reasons, but at least they're not boring. The stories written by Gardner Fox are still dull, though. And when he adds a level of the fantastic, he then goes and spoils it by spending way too much time on leaden explanation that doesn't actually work anyway.

At some point I'd like to get on to the peculiar qualities of the colour yellow, as defined in this volume, but I'm about half way through now and I just reached Green Lantern #32, which introduces a group of heroes so generic that it stopped me in my tracks.

While Jack Kirby might imbue a character with a distinctive look and hint at a fascinating backstory, even when they are only intended to appear for two pages, like Gnorda, normal size queen of the giants, Broome gives us a super group composed of Energiman, Golden Blade, Strong Girl, and Magicko.

Nothing tells you how how important a character is than giving them a name like Strong Girl.

The budget for this issue must have been very low, as they don't even get to do a team up, spending the entire story imprisoned for GL to save them. So we never do get to find out what powers Strong Girl and Magicko might have. The assault on the villain's fortress also occurs off-panel to the extent that we have GL shooting off rays in one panel, and in the next it's so destroyed that there isn't even any rubble. A rare example of Gil Kane phoning it in.

On the plus side (depending on what you consider a plus) this story does include GL fighting a giant sentient oxygen atom with electrons that look and behave a lot like basketballs.

And how much of a dick is Hal Jordan at the end of the story, telling the released heroes he'll have the Guardians assign a Green Lantern to this sector, since they obviously can't handle it on their own?

Have these guys ever turned up again?

Tuesday, February 05, 2008

A metric f*ckload of deck chairs

In Detective Comics #673 Batman imagines a case for Stephanie's costume in the Batcave. It may not even be real, but it does suggest that deep down Bats thinks she deserves one, and in a wider context acknowledges the same fact, despite Dan Didio's rather poor editorial joke about her not getting one: this presumably being a hint about the current rash of appearances by Spoiler in several Bat-titles.

This was an entirely arbitary goal set by girl-wonder when it was first formed. Only an idiot would assume that this means the battle is over. But it gives the guys at g-w a reason to celebrate.

Sunday, December 30, 2007

One more yawn

Joey Q has been talking about doing it for at least a year.

The publicity was hinting at it for months.

Every fan has been assuming it for the last six months.

Every blogger has been complaining about what a bad idea it is.

And so the biggest twist in the Spider-Man story One More Day is... that it's exactly what everyone has been expecting all along.

After a year when the level of misdirection at the big two has reached the point where creators lie in interviews and publishers put out misleading solicitations for comics that will never be published, I am a little baffled to find the biggest Spider-Man story of the year to telegraph its big conclusion months before the first issue was even published.

So I'm now left wondering what they are going to do when the next movie rolls around and it features Spidey and Mary Jane as an item, given that last time Marvel bent over backwards so far to identify with it that they put him into his black costume for several issues for no good reason other than it was in the movie.

I'm less wondering how they are going to integrate the new status quo into the overall Marvel continuity that is so tightly clenched that if Thor sneezes in one comic, Daredevil hears it in another, because it's that obsessively tight continuity that puts me off reading any of the individual titles I might be interested in if they weren't going to be suborned into some huge uberstory every other issue.

I hope Joey Q is happy. Because I'm not sure anyone else is.

Friday, December 14, 2007

Now it all makes sense

I think Gail Simone might be on to something.

Maybe the reason big Joey Q is so obsessed with breaking up Spider-Man's marriage is because he has a secret agenda to out Spidey as Marvel's premier gay icon.

It all makes sense when you think about it. All those hints over the years. All the subtext. It's not hard to see when you are looking for it. I can only hope this leads to an even greater diversity in the Marvel stable, as Tony Stark is revealed as a transvestite, and Johnny Storm comes to terms with his gender dysphoria.

Wednesday, December 12, 2007

One more thing

Having seen several reviews of Ultimates 3 #1, I'd just like to say this:

I hated Jeff Loeb before it was cool, too.

One big bluff?

I'm beginning to wonder if this One More Day stuff is all a big fakeout.

Short recap if you don't know the story: Spider-Man is faced with the choice of letting Aunt May die (again) or having his relationship with his wife, Mary-Jane erased.

Now big boss of Marvel, Joe Quesada has been saying how he wants to undo Spidey's marriage for a couple of years now. J. Michael Straczynski, who wrote the story, has expressed how unhappy he was with writing it. Everyone, but everyone in comics fandom is aware of this, even if they, like me, haven't read a Spider-Man comic in ages.

So I'm just thinking this has to be the least unexpected twist in the history of comics, coming at a time when the publishers are so desperate to misdirect readers about significant plot developments that they will lie in interviews and even post fake solicitations for comics that will never be published. There's also the matter of the proposed change being universally condemned by fans, and the fact that there are plenty of flavours of Spider-Man already available in unmarried form.

Oh yes, and don't forget that this would also be taking the core titles away from the movie version in a year when Spidey suddenly started wearing his black costume for no reason that makes sense other than to strengthen the ties to the movie franchise.

I cannot see anything positive in cancelling the marriage at this point, and a lot of negatives. Which doesn't mean they won't go ahead with it; both Marvel and DC have made some amazingly boneheaded choices lately. Of course if they do pull the big twist on us, they might gain some kudos for not doing the thing nobody wanted them to do, but they'll have also made it impossible to trust their word about anything, and you'll get some fans assuming that they changed the ending at the last minute due to fan pressure, so to a degree it's a no win situation.

Tuesday, December 11, 2007

OEL is an oxymoron

This is one I've been intending to rant about for a while, but a recent snippet of news I've seen sent me over the edge.

Marvel have decided to produce an X-Men manga. None of the people associated with it are Japanese. Now I think Raina Telgemeier is a very talented writer, and may well produce an excellent comic, but it still won't be japanese, and it probably won't read much like a comic produced by Japanese creators for a Japanese audience, so calling it "manga" seems a bit of a cheat to me.

Original English Language manga is to me a contradiction in terms. If it's created by English speaking people for an English speaking audience in a western style for a western publishing format, then it doesn't matter how big the eyes are or how many speedlines you include, it's not manga. It's no more manga than strawberry flavoured candy is in any way related to actual strawberries. It might be very nice strawberry flavoured candy, but it can only compare favourably with other strawberry flavour candy. When compared with actual strawberries, you cannot help but notice that it is not a fruit.

It's cultural appropriation at its worst. Japanese culture tells stories in a different way, with different emphasis and pacing, and with different references. Attitudes to the medium of comics are different in Japan, which leads to a different publishing structure. It's not just difficult for an American production to properly emulate a Japanese comic, it's almost impossible. And most of the time, they don't even try. They simply pick up a few superficial stylistic tips, and think that's enough to hitch a ride on the manga bandwagon.

And one other thing: if you are a westerner, creating a comic to be published in America to be read by Americans, constructing it so it reads right to left is a ludicrous affectation and I will mock your foolishness and cast aspersions on your character.

You have been warned.

Saturday, December 08, 2007

The breast thing again

There was an excellent competition over at Project Rooftop to design a new costume for Wonder Woman. There is some amazing creativity there, and it's worth a look if you haven't seen it. But that's not exactly what I want to talk about.

One of the entries included an image of Wonder Woman with one breast removed, and one of the judges, Joel Priddy opined

"You know, with the dozens of Wonder Woman avatars running around out there (Power Princess, War Woman, Winger Victory, etc.), I can’t recall anyone making use of the Amazonian mastectomy before. Go figure."

I commented that perhaps it hasn't been used because it had been disproved a long time ago.

I happened to check back today and found that I had received a couple of responses that surprised me, and rather than sidetrack that thread on a detail, I'm going to address them here.

Dean Trippe said:

you’ll note we refered to the mastectomy AS a myth.

However, I’d say the exclusion of the breast-removal in popular representations has more to do with squeamishness and male boob-fixation than lack of research.

That's an interesting opinion, and there may even be some truth in it.

The Amazons in Y The Last Man have it, but they could be seen as a cult, using this as part of the indoctrination. The Amazons in Xena don't do it, but quite apart from considerations such as the cheesecake aspect or whether self-mutilation of this kind would be permitted on prime time TV, there's the problem of actually creating the effect with real actors. I'm not sure there are enough actresses with mastectomies to fill the ranks, but I suppose it might be achieved by hiring a lot of flat-chested women and giving them one large prosthetic boob, either way I don't see the idea getting that far.

Off the top of my head I can't think of any other popular representations of Amazons, apart from Wonder Woman herself, and she's been dual-breasted since 1941, so it seems a bit late to change that now. I suppose they could dig up another lost tribe of Amazons who did it, but why would they, unless they wanted to show how stupid the group were, since it is of no practical value?

Sonny said:

The Amazons were mythical warriors, Marionette, and if you’ll recheck the review,

Whether it was a part of the original myth or added later, the whole point of mythology is what it says about the creators (or those who adapt the creations) and the reactions of those witnessing them. Marionette’s strong reaction to it should make Jess proud. Getting such strong reactions from art (either positive or negative) is quite an accomplishment.

Whoever originally added the mastectomy idea to Amazonian myth obviously had a similar spirit to the creator of this website.


Yes, Sonny. The Amazons were mythical warriors. And the people who first wrote about them, created art about them, built statues and frescos depicting them all showed them with an even number of breasts. Quite clearly, in some cases. The fact that the word used to describe them was mistranslated to suggest that they were single-breasted does not make it an enhancement or variation on the myth, it makes it an inaccurate understanding of the source material.

If I choose to describe unicorns as having three legs, does that make it a valid adaptation of the myth of the unicorn? No. Does it enhance the myth in any way to add a lot of baggage suggesting that women mutilated themselves in order to give themselves a bit more bow-room, when all you have to do is go google women's archery to see that modern women manage quite adequately without this disfigurement? No.

And while you're right, it is an achievement to get an emotional response to a piece of art, A) I wasn't responding to the art, I was responding to Joel's comment, and B) I don't think that gaining the emotional response of annoyance at seeing an old inaccuracy perpetuated is an achievement of which to be especially proud.

Friday, December 07, 2007

A brief comic review

Countdown: Arena #1.

It's like Secret Wars, but with extra death.

Or, I don't know, maybe one of those tedious threads that crops up on every comics message board before long where people debate who would win in a fight between hero X and hero Y, and you know it doesn't matter how carefully they analyse the relative powers and skills, it all comes down to what story the writer wants to tell.

Or it could be a videogame. One of those dull fight games where the plot is just a thin excuse for the fighting. It's like watching someone else play one of those.

Plus DC get to kill off a whole bunch of Elseworlds characters that were minding their own business.

Wednesday, November 28, 2007

The Paris Hilton of the superhero set

No, not Supergirl. The other one; Stormy Knight AKA Phantom Lady. When I was first introduced to the current Phantom Lady I was intrigued to find that beyond the cliché hot bod, at age 22 she also had a degree in quantum physics. I've been waiting for the last year for Jimmy Palmiotti and Justin Grey to develop the physics nerd side of her, but they seem to have forgotten that whole aspect in favour of making her a drunk, embarrassing, airheaded party girl, drowning in cliché.

Add to that Renato Arlem's lazy art, and I am fast losing all interest in Uncle Sam and the Freedom Fighters. It's bad enough when you see cut and paste in webcomics; to see it in a DC comic is simply wrong. I had been intending to do a quick count of how many panels in the latest issue reused elements from previous panels, but when it became apparent that there were several examples on almost every page, I gave up in disgust.

This comic has too many characters, which means you get very little depth to any of them, and the story is trying so hard to be "torn from the headlines" that it just comes across as tabloid cliché conspiracy theory with extra superheroes. It manages to be extremely wordy without saying much of interest, and the whole thing is a big disappointment.

Oh, and if you want to get an emotive image of someone slashing their wrists, you need to a) make them sympathetic beforehand, and b) use an artist who is not going to get it so totally wrong. Anyone care to guess what's wrong with this picture (other than the dodgy perspective)?

Sunday, November 25, 2007

Statuesque

After recent commotion about representations of female characters in miniature form, I'd like to take a moment to show appreciation for when they get it right.

Here's a manga-fied Wonder Woman.

She's holding a sword and shield, in a pose that suggests she's ready to use them. There's some stylish detail work (click on the image to see it larger) and the costume actually covers more skin than the regular version, though it may look more skimpy due to the optical illusion of her having considerably more leg than usually depicted.





And here's Wonder Girl. I'm not quite sure what she's supposed to be doing, but it looks like she's about to cheerfully tie someone up.



See, toy sculptors? you can get it right when you try.

Scott Kurtz cracks me up

See, it's funny because even though Brent is technically an adult and in a relationship, the mere sight of a fully clothed woman with large breasts makes him unable to function or think about anything other than boobies.

And when I say "woman" here, I mean cardboard cutout of a woman traced from someone else's comic, since it's the same image cut'n'pasted into every panel but with slight change of expression.

Surprisingly, this was not written and drawn by a 15 year old.

Friday, November 23, 2007

Win some, lose some

Remember Public Enemies #1, 2, and 3? Grant Morrison does, and as part of his ongoing plan to reintroduce the entire silver age back into continuity, Batman #670 polishes up Silken Spider, Tiger Moth, and Dragonfly for a new age, in an issue that also featured our old friend I Ching. Back in Batman #181 they were rivals, and if they had any super abilities, we were never shown.

I like them as a team, and now they have powers. Sort of.

On the minus side, the former most wanted are here merely served up as an entrée for Batman. They go down so easy that you can practically see Bats yawning. And they aren't all that impressive anyway.

Dragonfly has the ability to summon some white misty stuff from her arm. What this does, we never find out because Bats takes her out in two panels. And it's only that long because he pauses to give them a quick "sux 2 B U" speech.

Tiger Moth appears to have the power to shoot people.

With a gun.

This leaves only Silken Spider, who gets a nice visual, but then it turns out all she can do is some variation on the pheromone shtick that Poison Ivy worked to death years ago.

I'm left wondering quite what the point was. Why dust off an obscure concept from 1966 and give it a makeover, only to throw it away in seven pages?

Will we see them again? And if we do, will they ever be anything more than cannon fodder?

Update: Yes. We see them again in Nightwing #138. They are once again defeated as soon as they appear. Congratulations, girls. You've become a running gag.

The odd thing here is that they are referred to as has-beens, even though they've never been seen before in current continuity. This suggests that they were at least competent once. Shame we don't get to see any hint of that.

Tuesday, November 20, 2007

The simple answer to continuity problems

I haven't read the whole of Batman and the Outsiders #1, but I've seen scans of the pages where Batman claims to be unaware of a lesbian relationship among members of his team. Now this is Batman, the guy who is so psychopathically anal that he makes plans to defeat all of his friends and team-mates, on the off chance one of them goes bad. The idea that he would be unaware of a romantic relationship in a team he leads is laughable, unless you plan to do a plotline about him mellowing out or losing his grip.

Many fans have attempted to work out a rationale that enables this interpretation of the character to fit with how he has been generally characterised in recent years. It's something I've seen time and again where someone has acted completely out of character, or in extreme cases, appeared in one comic after they had died in another.

My advice is don't sweat it. Sometimes you just have to accept that the writer is a dick and let it go. It's not your problem that some writer has written a story that doesn't fit continuity, and it's not your job to fix it. The current run of Supergirl has contradicted itself so many times that most of her backstory up to the present issue is a pick and mix. Choose which parts you wish to believe and ignore what you don't. Don't try to make it all fit together because it doesn't.

Nobody can ruin Batman, or Superman, or Wonder Woman, or the JLA by writing them badly. These heroes will outlive any dumb characterisation, and if you want a rationale there will always be a Superdick Prime punching reality or a Mister Mind Chewing on the multiverse or whatever they hell they come up with next year to give them an excuse to disown all past mistakes. And with the afterlife having such a revolving door policy, it doesn't matter how dead a character is, they may come back one day.

So read the good stories and don't worry about the bad. Leave it those who are paid to do so try to make sense of it. Don't blame the character because the current writer is a lazy jerk with an agenda, and don't rescue him from his errors by attempting to rationalise them. It's not your job. It's his.

Duh

I have no idea how I missed it, but I only just found out that there's a Supergirl Showcase due out next week.

There is not enough squee in the world to adequately describe how I feel.

Excuse me. I have to go queue at my local comic shop now.

Or I could, you know, tell them to hang on to a copy for me. Which probably won't leave them one to put out on the shelves if I know them.

Friday, November 16, 2007

While I'm on the subject...

Maybe I'm expecting too much of DC. It's entirely possible that the murder of the entire team (except Cyborg) in Titans East is actually just part of the whole Death of the New Gods story. Though I can't see why exactly this would lead to the original new Teen Titans reforming, which is the whole point of it.

Thing is, Power Boy was already on the hit list because he comes from Apokolips. As an Apokolipian or possibly Apokolite, he's marked for the New Gods cull currently underway. Possibly Little Barda too. I have no idea where she comes from, but the name suggests a New Gods connection. So it may be the whole thing was simply a hit on Power Boy and everyone else got caught in the crossfire.

Either way, doing a story featuring the shock death of Power Boy is pretty limp. I mean, what's the shock? Power Boy killed by a different mysterious psychopath from the one you were expecting? And while I don't know there was anyone who cared enough to want him dead, I suspect he will be the least missed. It's not like anyone is going to admit to liking him when his defining characteristic was an unhealthy obsession with Supergirl, as Judd Winnick reminded us of here.

In fact he devoted several pages to a sequence about how funny it was that Power Boy was such a creepy stalker that he gets girls to dress up as the object of his obsession when he has sex with them.

Judd, a word of advice: you'd be more convincing with the "not a misogynist" argument if you didn't write things like this. Also, avoid writing humour; you're crap at it.

Dead Again

Can you guess which comic I want to rant about today?

Here's a clue: At least one hero is murdered in order to generate interest in another comic.

Still too many to choose from?

How about, it's a currently running storyline?

Wait, that's good for at least three comics.

Written by Judd Winick?

That narrows it down to two...

Okay, the answer is Titans East. A one shot that gathers together a group of c-list heroes and Power Boy*, and then kills them.

I could go on about how short sighted it is to keep blowing holes in the diminishing roster of unique characters that make up the DC universe. I could talk about how every minor hero has a few fans who will be upset at not just their deaths, but the careless way they were cast aside.

It baffles me what they hope to achieve here. If you liked the characters, it's just going to piss you off. If you weren't particularly interested in them, you're not going to care much that they are dead. As for bigging up the mystery villain by demonstrating that they are not only capable of killing heroes, but evil enough to do so for no apparent reason; fans of that weary old trope are already well catered for right now, as there are two other DC titles running the same plot, and at least one of them is taking out much more powerful heroes.

My only faint hope in all of this is that DC will eventually apply the same strategy to their own offices. If they expect to generate interest by killing off a few has-beens and c-listers, imagine the publicity it would generate if Judd Winnick was graphically murdered by a mysterious editor in chief.

Get some new ideas, DC. This is not only stupid, annoying, and wasteful. It's also starting to get embarrassing.

*Power Boy does not qualify as a hero unless your definition of hero is wide enough to encompass creepy stalkers and attempted rapists.

Wednesday, November 07, 2007

Night of the Living Snorefest

Am I the only one who's really, really bored of zombies?

I mean SO totally bored of the very idea that the mere mention of the "z" word sends me into a coma and the idea of some comic or movie warming over those rotting leftovers one more time with their hilarious and almost original idea for a zombie sitcom makes me want to strangle them with their own intestines?

Thursday, September 27, 2007

I'd just like to add...


Props to Looking2dastars, who has provided a selection of icons to cater to fans of many of the characters Winick has written.

Sunday, September 23, 2007

Winnick the Pooh

I love Amanda Conner's art. I hate Judd Winnick's writing.

Can I enjoy the Green Arrow/Black Canary Wedding Special if I just look at the pictures and ignore the text?

Saturday, August 25, 2007

Sense of Wonder (Woman)

Robert Kanigher wrote Wonder Woman in a peculiar steam-of-consciousness way that reads a lot like dreams in comic form. In the second story in the Showcase collection Steve Trevor is for no explained reason now piloting a rocket plane to chase and observe an experimental rocket. (1). Unexpectedly, Steve's plane accelerates faster than the rocket and disappears into space, so Wonder Woman gets her invisible plane a quick refit at Paradise Island and follows, also becoming caught by the strange effect and sent hurtling across space.

Once she's retrieved her wayward boyfriend, she observes the Earth being destroyed by a flaming meteor, except no, it's only a cardboard cutout of the Earth that evil aliens were using for target practice, because they feed on planetary fragments, and Earth is next on the menu, even though it's 200 light years away and there are plenty of uninhabited planets closer (2). And they appear to have brought the reluctant astronauts from their home purely to gloat at them (3). Tough for them that Wonder Woman can fashion a giant magnet out of the nearby landscape and use it to pull the meteors off course and send them crashing back to the planet that launched them (4).

Of course now Wondy and Steve are stranded in space, hundreds of light years from home, except what's this? Could it be a handy spacewarp that will return them to Earth space? You can bet it is.

It's only with the third story that some of Kanigher's less entertaining themes become explicit. The problem is the relationship between Wonder Woman and Steve Trevor. Personally I've never been able to understand why she puts up with his nagging. The situation is that Steve wants Wondy to marry him and settle down, i.e. stop going out and doing hero stuff. Wondy's response is that she cannot marry him until she is no longer needed to battle crimes and injustice. Only then can she think about herself.

This is a twist on silver age Superman's lame excuse for refusing to marry Lois Lane. Here Wonder Woman has to put the concerns of the whole world before herself until she is no longer needed, and her definition of being needed is impossible to fulfil, since it not only requires there to be no crime and injustice, but no natural disasters too. And yet rather than challenge this absurd notion, Steve instead repeatedly attempts to trick the woman he claims to love into marrying him. It seems to be far more about control than love, and it's my least favourite aspect of these stories.

But back to the plot: this story completely rewrites part of the origin story, with an entirely new telling of how Wonder Woman became Diana Prince and came to work at Steve's office in Military Intelligence. In this variation Steve bets Wondy that if he can find her three times in 24 hours, regardless of how she is disguised or hidden, then she will marry him. When she finds that he has tricked her, she gets her own back by applying for a job in his own office (5) so that she'll be right under his nose all the time without him recognising her.

Would I recommend this as a book to give to kids? On the one hand the stories are light and fantastic, bursting with sense of wonder and fairytale logic, while short and self-contained, but on the other they have some underlying values that I would be uncomfortable exposing to someone who was not experienced enough to recognise them as the BS they are and able to reject them while still enjoying the rest of the story. Don't get me wrong, I love this stuff, but that doesn't mean I don't see elements in it I don't like.

Notes.

1) We are told that the plane is slower than the rocket, so I doubt it can be observing it for very long.
2) I can only assume that Earth is a particularly tasty morsel on the galactic menu, since it seems to attract planet eaters from across the galaxy.
3) no better explanation is given, and that's all they actually do with them.
4) She never did have an actual code against killing, did she?
5) and only in a Kanigher story would an office worker have to take part in an underwater race as part of the application process

Thursday, August 23, 2007

Showcase of wonders

For some, the publishing event of the year might be the final adventure of some schoolboy wizard, but for me it was the Wonder Woman Showcase. And although I wasn't queuing at my local comic shop for my copy at midnight (because I knew it wasn't going to be delivered until around 10am), I was there to pick it off the shelf before it had time to get comfortable.

Just to point out how important this collection is, I want to remind you that while Batman and Superman have enjoyed reprint collections from throughout their history, Wonder Woman has not been so lucky. There was a collection of golden age adventures published in the early 1970's, and four volumes of DC Archives that got up as far as Wonder Woman #9, but nothing has ever been reprinted from the late 1940's to 1986 in any substantial form. Robert Kanigher was writer on Wonder Woman for over 150 issues and yet there has never been a collection of his work available until now.

But be warned: before you read this book you will need to rise above all thoughts of logic and continuity. There is no place for them here.

The volume opens with Kanigher's retelling of Wonder Woman's origin in Wonder Woman #98. This is a good starting point as not only does it give us an origin, it's also the first issue with full art by long time WW artists Ross Andru and Mike Esposito, and is arguably the point where Wonder Woman enters the Silver Age.

As an origin story, it's quite different from the usual version; the Amazons hold their contest to decide who will be sent into the outside world before Steve Trevor even arrives, and to avoid favouritism, all the contestants are dressed in Wonder Woman costume, including masks of Diana's face so that they will all look alike. But having won the contest, our heroine must prove herself by turning a penny into a million dollars, to finance the building of a summer camp to be donated to children's charities, because Pallas Athena is very big on healthy summer fun for children in rich first world countries.

The more bizarre aspects of the story start to become apparent when Steve Trevor arrives on the scene, parachuting down from his stricken aircraft. Since men are forbidden to set foot on Paradise Island, our plucky heroine launches herself into the air, and then catching Steve, she blows his parachute all the way back to America.

If at this point you are considering how many laws of physics this breaks then you should probably stop now, as it only gets worse. Wonder Woman's adventures with the penny she has been entrusted with, and her ultimate solution to her dilemma are so bonkers that I'm not even going to tell you about them. I wouldn't want to spoil the fun.

And that's just the opening story.

Wednesday, August 15, 2007

No Batgirl review

I was intending to do a big review, or several, of the Batgirl Showcase, but I'm probably not.

Fact is, it's pretty much what I expected. There's some crashingly sexist bits, and a lot of it is silly, coming from the era of the Batman TV show, and occasionally it's quite good. But so far there's nothing I feel moved to dwell on at any length.

Of course this may be influenced by the fact that the Wonder Woman Showcase is due out next week, and I have been looking forward to that since before the Showcase reprint series began.

At least there shouldn't be a problem with the cover of that one...

Bland Gordon

Whenever I see an adaptation of some story I like, I play this game: how much would I have to change before it was so far removed from the original as to be not considered a copyright infringement?

Your mileage may vary, but the all time champion for me is the 1970's Doctor Strange TV movie, where I reckon that all connection to the source material could be lost by changing two (1) names. The new Flash Gordon TV show isn't up to that level, but on the basis of the first episode, it's not far off.

First off: this Flash Gordon may be a marathon runner, but he is still way too nerdy to be the kind of hero associated with this role. Flash Gordon needs to be big and dumb: physically strong enough to have boundless self-confidence in his own abilities, and dumb enough to have a narrow vision of what is right and to go for it undeterred by the more complex issues. This version is more Clark Kent than Superman. And then Doctor Zarkov now seems to be reduced to lab assistant comedy sidekick, whose wacky inventions are hit and miss, but which I predict will usually come through when the plot depends on them. And Dale Arden seems to be channeling Lois Lane.

And then there is Ming. No, this isn't Ming. Ming is grand and capricious. This is some cheap stereotype dictator in quasi military uniform from any number of bad SF TV shows. And of course he is white, because it would be racist to have one of the most entertaining character roles in Science Fiction be a non-white person (2). So he is white. His daughter is so white I have trouble telling her apart from Dale. The guards are white. Most of the various different races of Mongo I could spot were white but in different ethnic costumes. The evil scientist is white. In fact the only non-white characters are Flash's buddy who doesn't get to be part of the adventure, and a black Mongo woman who only appears long enough to give Ming an opportunity to show how mean and petty he is.

Now it's just a personal opinion here, but I think Ming ought to be oriental (3). He should be oriental and grand and wear lavish costumes and laugh a lot, and throw people to the crocodiles on a whim. And his daughter should be oriental too, and spoilt and slutty, and maybe sides with the good guys in the end for all the wrong reasons, or gets redeemed at the end if you really must. And quite a lot of other people in Ming's court should be oriental. Yes, they are villains. Well, Aura is sometimes a villain. Either way, I think it's pathetic and racist to recast iconically oriental characters as white, purely because they are villains. What next? A white Fu Manchu? (4) The way to make these characters non-racist is not by making them white, but by writing them well.

And there weren't any spaceships.

How the hell can you do Flash Gordon with no spaceships? They are an intrinsic aspect of the story, but here we just get a cheap Stargateish rippled air cgi effect. I realise this production is low budget, but then so was the 1930's serial (5) and it looked better than this.

Notes

1. or possibly three, it's a long time since I've seen it


2. Or perhaps the subtext here is that white people are evil and bad.

3. I'm aware that the term "oriental" is considered offensive by some in the USA, though I'm not clear why. To Americans "Asian" may have the same meaning, but in the UK it is used purely to refer to inhabitants of the Indian sub-continent. In the UK "oriental" has no negative connotations and is used by the BBC, which is good enough for me.

4. okay, technically both Ming and Fu Manchu have historically been played by white guys pretending to be chinese, but you know what I mean

5. By modern standards.

Tuesday, August 07, 2007

Strange and unusual

Fletcher Hanks: I shall Destroy All the Civilized Planets

The amazing thing about Fletcher Hanks' stories is how they are at the same time repetitive and unique. Fantomah and Stardust are essentially the same vengeful god figure in different trappings, Stardust the science hero fighting organised crime, Fantomah the jungle goddess with magic powers. In almost every story some villain has big plans, and often a private army to carry them out.

And yet even though they may claim to be guarding or protecting the planet/jungle it is not until after the villain has caused great devestation and loss of life that the hero steps in, utterly destroying the villain in bizarre and peculiar ways. The biggest difference between Stardust and Fantomah is that Fantomah often warns the villain that the path he is taking will not be tolerated. Not that anyone ever pays attention to the flying girl (often just a disembodied head), and by the time those long blonde curls are framing a skull it's too late to say sorry.

But it is within the basic formula that Hanks' genius comes alive. Villains seek domination using invisible vacuum tubes or giants, invisible except for their flaming purple hands, or by pausing the rotation of the Earth to cause the entire population to be flung out into space. New York is a favourite target and gets bombed three times in this collection, as well as being attacked by a giant artificial tidal wave and a whirlwind, and in a Fantomah story, overrun by giant panthers.

If there is one thing that marks the storytelling out as being from the earliest days of the artform it is the lack of conflict. Hank's heroes are always so much more powerful than their enemies that the question is not so much "will our hero triumph?" as "what peculiar and ultimately terminal punishment will our hero hand out today once they have utterly crushed the villains' plans?"

And the punishment is often a big feature of the story. In some cases inflicting strange and unusual punishment on the villain takes up as much as half the pages.

It's a collection of strange and unusual ideas wrapped up in formulaic storylines.

But I still like Fantomah best.

Friday, August 03, 2007

A match made in...

If you were going to create a comic book specifically to put me me off ever reading it, what would it contain? How about attempted rapist Power Boy written by non-misogynist Judd Winick, who we all know is all in favour of feminism and not the rape apologist suggested by Green Arrow #57 (or whatever. I can't be bothered to check again), with art by Ian Churchill, who can only draw one female character, who is blonde, with a big chin and ankles so thin you expect them to snap at any minute.

I begin to wonder if there aren't meetings at DC that start with "What can we do to piss Mari off?"

Similar meetings at Marvel involve Jeph Loeb and Greg Land but are less effective because there are so few of their comics I can be bothered to read anyway. In fact the only Marvel titles I've read in the last six months or so were written by Jeff Parker, who understands the concepts of both fun and telling a story in 20 pages.

Wednesday, August 01, 2007

Civilized planets, your days are numbered

I'm now working my way through Paul Karasik's book of Fletcher Hanks comics I shall Destroy All The Civilized Planets. It is a mighty collection of 15 stories, and I can only hope it is so successful as to prompt a second volume. There are another 9 Fantomah stories, and I have no idea how many Stardust, and others still languishing unseen for so many years.

Before I get on to tackling the individual stories I'd just like to get a little picky about the format of the collection. I can understand why Karasik didn't want to burden the reader with lengthy discussion of the work, but I would have liked to see some kind of introduction that gave basic information about the comics that are being reprinted. As it is all we have is an undated listing of where each originally appeared (in the contents page) and that's it. Not even a bibliography to tell us how many more stories are out there.

And then the order of the comics selected seems entirely arbitary. Although the volume opens with the first Stardust story, the Fantomah episodes are run in practically reverse order, which is a shame as there is a clear evolution in style as they progress, and this can only be properly appreciated by flipping backward and forward in the volume.

As a Fantomah fan I would have liked to see her first published appearance, but it's not included here. It may be that Karasik was unable to obtain a copy of it for publication, but as there is no accompanying text of any kind, we don't know. I'd also like to know more about how the character was taken in such a different direction after the departure of Hanks, and ultimately retconned into an entirely different character, but that's a personal thing and hardly within the remit of this volume.

What we do get is an autobiographical 16 page strip at the end by Paul Karasik about how he found Hank's son and interviewed him. It's an odd choice for the presentation of an interview; turning it into a comic makes it feel like a dramatisation, and I'm left wondering how much of it was fictional. Information about Fletcher Hanks seems to take second place to the author's slice of life adventure, and although it does convey his excitement about meeting Fletcher Hanks Jr. you are left feeling that if it had been done as a straightforward text piece it would have run to rather less than a page.

None of which takes away from the achievement of getting this stuff in print at all, but if there is a second volume I'm hoping it will contain some factual information like a bibliography and publication dates. It needn't be lengthy or intrusive, but it would be a nice extra for those of us that are interested in that stuff.

Enough with the petty complaints. Next I'll get on to the actual stories.

Sleestaak, that's my skull

May I direct your attention over to one of my favourite blogs, Lady, That's My Skull, where I have contributed to Sleestaak's series of Final Panels from Canceled Comics, with my own favourite final panel.

Tuesday, July 24, 2007

The Big Finish

When you are reading through the Legion Showcase you could be forgiven for wondering if they missed an issue. The one that introduced their arch-nemesis The Time Trapper.

When he is first mentioned, Mon-El and Superboy are pursuing him through time after he has a fight with Cosmic Boy and Sun Boy, but we never saw this initial encounter and it's never recapped in detail. All we get is an ongoing subplot where the Legion are unable to break past the "iron curtain of time" 30 days in the future.

Whether this is a set point thirty days from the initial encounter, or a moving point that is always thirty days from the current time is unclear. I originally assumed it was a fixed point and the Legion were facing a countdown to a major battle, but their adventures continue on for issue after issue without it appearing to get any closer, or their being especially concerned about an approaching deadline.

The penultimate story in the collection features Superboy's evil babysitter, Dev-Em. This appears to be a sequel to a Superboy solo story but unusually there's no editor note to tell you. The short version is Dev-Em was bad; now he's good but he's pretending to be bad. And the Science Police, who you will remember claim there is no crime worth bothering about and the best way to deal with a planetary threat is to send in a bunch of teenagers rather than try diplomacy or military action, are now found to have a counter intelligence corps. Or maybe the Interstellar Counter Intelligence Corps has taken over the Science Police in a bloodless and entirely uneventful coup, since the Legion initially say that's who they will turn Dev-Em over to when they believe he is a criminal.

Either way, it's obviously the same lot because they decide that rather than send Dev-Em to complete the mission they've trained him for, they'd prefer to send Superboy in a plastic mask pretending to be Dev-Em. At least if they'd sent Mon-El they wouldn't have needed the contrived deus ex machina to get our hero out of the trap when the villain pulls out the kryptonite.

And so we come to the final entry, and the first actual appearance (of the back of the head) of the Time Trapper. It transpires that the Legion have a Secret Weapon. A weapon so dangerous and powerful that they don't want anyone to know about it. Except somehow the Time Trapper has heard of it and cons the Legion into letting him torture them to get the secret out of them.

Under the guise of some Commander Wilson of the Science Police, who are back in charge of running the universe by ignoring most of the crime going on, he persuades the legionnaires to go through a simulated interrogation to see if any of them will crack and give out the secret.

Problems with this: first, they know it's not real so why do they get so scared? Second, I'm not sure what the secret is they are supposed to be hiding since the weapon is quite a complex piece of equipment that they need to build from scratch. It's not like they are giving away a location for this doomsday device. They'd need to draw diagrams.

Anyway, we get a series of scenes of legionnaires being put through tests and either overcoming them or failing in a way that prevents the secret being given, like Shrinking Violet getting so small that her voice can't be heard, because a thousand years in the future they don't have the technology to pick up faint sounds. And Lightning Lad fails and gets locked up in a giant hamster ball forever, except no, it was a trick. He spotted that the commander was a fake and gave him the wrong information. Was it too much to ask that he tell his friends instead so they could prevent the villain's escape?

So the Time Trapper proves that he doesn't actually need any more doomsday devices as he is already powerful enough to throw suns around, and the Legion run up their ultimate weapon out of household objects they find lying around, and siphon off all the power of the entire universe to blow up the errant suns.

Seems like overkill to me. I mean suns are big to you and me, but on a universal scale they are barely dust. Of course the Legion live in a very small universe, as has been noted earlier, so things may be different for them.

And so all is well and we end on a totally sitcom note as newly thin and no longer Bouncing boy introduces his girlfriend who is a little chubby, and our heroes are surprised because of course now he is thin he doesn't need to date fat chicks. Was that even funny in 1964?

Friday, July 20, 2007

Trolls in Action

A year ago I did a brief post regarding what seemed to me a shortsighted policy at John Byrne's Byrne Robotics message board.

Seems someone who posts there finally noticed it and linked it on the board. So I have the unusual experience of a year old comment becoming a hot topic.

And by hot topic, I mean it's attracted a lot of abusive trolls.

What, you thought they might want to actually discuss the policy I was criticizing?

Wednesday, July 18, 2007

It's a small universe after all

Adventure #319

The inhabitants of the the tiny planet Throon are entirely xenophobic and set up a barrier around their planet to prevent anyone visiting them. They haven't quite thought it through, though, as this barrier causes rocket motors to fail, which basically means anyone getting near enough is not so much persuaded to go away as stuck there without the ability to move, or worse, caused to crash on the planet.

Now this wouldn't be a huge problem in Star Trek. They'd just set up a warning beacon and everyone would avoid the area. The problem here is that not only is the universe a lot smaller than you'd expect, the mysterious planet Throon with its xenophobic occupants are apparently right in the middle of the spacelanes.

Yes, traffic throughout the universe is going to grind to a halt because there's a 60,000,000 mile diameter area of space that they can't travel through.

The furthest Mercury gets from the Sun in its orbit is 43,382,322 miles, so if you imagine the orbit of Mercury, the Throon exclusion zone would fit within that.

How small is the Universe when space traffic from one end of it to the other cannot bypass an area that tiny? And how is it that a planet of such immense strategic importance remains virtually unexplored?

Anyway, the Science Police are on the case. Unfortunately they aren't very good with crime, and there's probably some legal red tape about invading an independant planet's soveriegn airspace to sabotage their defence systems, so they call in a bunch of teenagers to do the job for them. A later writer might have used this story to make a point about sending young people off to war, but here it's just another day for the Legion.

Deciding their best plan is to send in a small team to infiltrate the planet and destroy the force projectors, our heroes pick members for the team based, not on whose powers are most appropriate for the task, but the Planetary Chance Machine, a device that randomly fires out little balls to hit people on the head.

Proving that they are not entirely useless, the Science Police dig up a couple of people who claim to have visited Throon, but there's an odd gap in their information that becomes apparent at the end of the story. We are informed that the Throonians all live in one huge building and the rest of the planet is covered with dangerous jungle.

This is obviously a dangerous mission, and logic would dictate simply dropping large rocks on the force projectors until they break, but as far as the Legion is concerned it just means not letting the girls go. Though curiously, once the first team has been wiped out and the promise of danger has been fulfilled, none of the other male legionnaires try to shut out the girls.

The Throonians must have been expecting the Legion as they zap Superboy the moment he shows up. The rest of the team sneak around from the far side of the planet and then run out in front of the building. Their clever strategy is for Brainiac 5 and Lightning Lad to go one way as a diversion, while the rest of the team go another. It never occurs to Brainiac 5's amazing computer mind that they might be able to shoot in two directions at once, and so that's the end of the first team.

At this point you might be thinking "Why didn't Chameleon Boy make himself useful for a change and turn into an indiginous creature and try to sneak in?" or wondering why they didn't pick Invisible Kid for a stealth mission. Because then Night Girl wouldn't be the hero, that's why.

Meanwhile, the universe is grinding to a halt. People on distant planets are starving because they have given up all agriculture and are entirely dependant on imported food that has to be flown through Throon airspace. It's a bit like America being entirely reliant on imports that can only come via Gibralter, regardless of their origin.

So with the first team flattened in short order, what's their strategy? Do they suggest to the Science Police that they nuke the site from orbit? No, they send in another team consisting of whoever happens to be left back at Legion HQ.

Again, they come up with a cunning strategy for getting close to the Throon building, and once there simply run out in front of it to get zapped.

Back on Earth, Legionnaires who were on missions in space have returned without going via Throon, which makes complete nonsense of the whole premise of the story. Having failed to learn any lessons from the first two attempts, they send in a third group. This time at least they have Phantom Girl, who can use her powers to avoid being hit by the zappy rays that took out the first two teams.

Except no, she is infected by the secret invisible Throonian stupid ray that is an integral part of their defence systems and forgets to go out of phase when they are attacked, so she goes down too.

So finally all that's left are the Substitute Legion and those legionnaires they forgot to include this issue. They didn't even think to summon the Legion of Super Pets like they did to fight Satan Girl.

And since it's Night Girl's story, she doesn't run out in front of the building to get zapped by the defences, she burrows in underneath it to come up inside. So much for Brainiac 5's amazing computer brain. He never thought of that one.

She finds the vast building virtually empty, and discovers an important point that the two advisors had somehow missed; the entire Throonian civilisation is extinct apart from two old guys. It's never explained how the rest of their race died out, and there must be one hell of a lot of automation to keep the place running and even install new defence systems when the only people left are a couple of mad old duffers.

So everyone lives happily ever after, and the old gits aren't even censured for almost causing the collapse of galactic civilisation and the deaths of many billions of people from starvation. And the Substitute Legion gets a tickertape parade for being not stupid.

Batgirl Showcase: take two

Walaka challenged me to find an alternate image for the Batgirl Showcase cover and after scanning through the book this was the only candidate I could find. It's taken from the splash to Batman #214 and although I don't think it's any more appropriate than the one used, it has the benefit of depicting our heroine in a strong position. She might be doing something foolish and waering ridiculous shoes, but she's doing so in an empowered way.


Obviously this is a 5 minute Photoshop chop job, not a loving recreation of what might have been, but you get the idea.

Another thing about X-Men First Class